﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Data.Characters
{
    public class Priest:Character
    {
        public Priest()
        {
            this.name = "Priest";
            this.imgSelection = @"MenuCharacter/032-Cleric08";
            this.sprite = @"Game/priestsprite02";
            this.hudicon = @"hud/priesticon";

            this.attack = 3000;
            this.defense = 20;
            this.life = 6000;
            this.maxLife = 6000;
            this.mana = 2000;
            this.maxMana = 2000;
            this.attackSpeed = 50;
            this.specialAttack = 30;
            this.speed = 55;
            this.range = 6;
        }
    }
}
